2/15/2023 0 Comments The king of fighters 98 mame flyerIf nothing else, the game selection probably better represents what SNK was about in those days, just a few older games, to show their beginnings, would've been nice. Some of the early missing games are no doubt for legal reasons- Pioneer Balloon and Fantasy are weird games and worthy of rereleasing, but 'borrow' music from The Great Escape and the melody to Funkytown respectively- but generally, it's SNK's later pre-NG stuff on display here. However, this does mean the game's missing some interesting and significant games like Ozma Wars (officially considered SNK's first game) and, most notably, the original Vanguard, a very early example of a multi-direction scrolling shooter. To an extent, I can understand why- by far the most well-known of SNK's pre-Neo Geo output, like Armored Scrum Object, the Ikari trilogy, Athena and Psycho Soldier, come from this era, and so it'd make sense to pick from there. Commander and Marvin's Maze being the representatives for the 'oldies'. The main thing you'll notice here is that it's SNK's mid-to-late-'80s output that's primarily represented here, with only Sasuke Vs. Commander is apparently the work of TOSE (a Japanese game developer infamous for developing everything you have ever played) and both Gold Medalist and Super Champion Baseball are the Alpha Denshi / ADK representatives on this collection, even if Gold Medalist's credit is hidden in the code (makes you wonder why they didn't throw in Time Soldiers). Of these, three aren't technically SNK games- Sasuke Vs. So, we've listed both- Japanese first, US second. However, the set itself is a little confusing when it comes to names, as while most of them use the Japanese title Ikari III and Super Champion Baseball are marked as 'overseas releases' and do not use their Japanese revisions. Anyway, the 20 games included in the collection are as follows. Their track record isn't too bad, in other words. This particular collection was developed by the somewhat mysterious US-based G1M2, whose previous experience includes Data East Arcade Classics for the Wii and several SNK retro collections on the PS2 including World Heroes Collection, The King of Fighters '98 Ultimate Match and Sengoku Anthology. As well as reconfirming the games to be included, SNK also decided to let people know that the PS2 version wasn't going to happen- PSP only, just like Capcom Puzzle World and Salamander Portable. Until February 1st, 2011, that is, when SNK announced, "Wait, are we still doing that retro collection? Whatever, here you go". Shortly after, there was an advert for it in a King of Fighters manga which revealed most of the games and a release date of November 26th, 2009, and then. It was first announced way back in 2009 as a PSP/PS2 collection after accidentally being revealed by the ESRB, which mentioned Search and Rescue was on there as well as hinting at some of the other titles, mostly Ikari Warriors. While the first SNK Arcade Classics collection had a somewhat painful entry into PAL-Land (also known as Europe), SNK's next best-of collection, the humorously-titled SNK Arcade Classics 0 ('cause it's their pre-Neo Geo stuff, ho ho ho) had a hell of a time getting released anywhere. For authenticity's sake, the screenshots from the games, aside from those in the little chart outlining the games in this set, are taken from the set itself rather than MAME or anything. It's just having to use capture devices is such a pain in the ass, especially the cheap shite we always end up with where it never works and when it does the quality is garbage and then they fall to pieces in your hand. As in, it's built into the system or it's an emulator or whatever. Oh dude, we got PSP screenshots working! God, I love it when we can actually get our own screenshots. SNK Arcade Classics 0 - WELCOME, WARRIORS, TO MY HOME.
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